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Reading lists: Non-Digital Game Development


Reading lists: Non-Digital Game Development

Reading list titles for this course/module

These items are part of your institution's official Reading Lists - you can use your funds to purchase these.

There are eBook alternatives for many of the key titles - you can switch to these at the 'basket'. Benefit from instant access, no delivery and saving money. Read our eBook Guide.

 
Product name
Price
Rating
Buy
Ambiguity of Play, The
AMBIGUITY OF PLAY, THE

Sutton-Smith, Brian

£40.95
Highly Recommended
Because Digital Writing Matters: Improving Student Writing in Online and Multimedia Environments
£17.99
£17.99
Highly Recommended

Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms
£65.99
Highly Recommended
Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming [3 volumes]
£250.00
£211.16
Highly Recommended

Eurogames: The Design, Culture and Play of Modern European Board Games
£21.99
Highly Recommended
Introduction to Game Theory: International Edition
INTRODUCTION TO GAME THEORY: INTERNATIONAL EDITION

Osborne, Martin J. (Professor of Economics, Professor...

£216.99
Highly Recommended
Study Skills for Art, Design and Media Students
£22.99
£14.24
Highly Recommended

Theory of Fun for Game Design
£30.59
Highly Recommended

Teesside University