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Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming [3 volumes] 2nd edition

by Wolf, Mark J. P.

Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming [3 volumes]

£250.00

ISBN:
9781440870194
Publication Date:
24 May 2021
Edition/language:
2nd edition / English
Publisher:
Bloomsbury Publishing Plc
Imprint:
Greenwood Press
Pages:
1288 pages
For delivery:
Estimated despatch 21 - 23 Aug 2026
Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming [3 volumes]

Description

Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.

Contents

List of Entries, Guide to Related Topics, Foreword to the Second Edition, Foreword to the First Edition, Preface, Acknowledgments, A-Z Entries, About the Editor and Contributors, Index,

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