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Mastering Unreal Engine 4.X: Master the art of building AAA games with Unreal Engine (ePub eBook)

eBook by A.Moniem, Muhammad

Mastering Unreal Engine 4.X: Master the art of building AAA games with Unreal Engine (ePub eBook)

£34.99

ISBN:
9781785885228
Publication Date:
30 Jun 2016
Publisher:
Packt Publishing
Pages:
384 pages
Format:
eBook
For delivery:
Download available
Mastering Unreal Engine 4.X: Master the art of building AAA games with Unreal Engine (ePub eBook)

Description

Take your game development skills to the next level with one of the best engines on the marketKey FeaturesO [*]Build an entire AAA game level throughout the bookO [*]Take your C++ scripting skills to the next level and use them extensively to build the gameO [*]An advanced practical guide with a tutorial style approach that will help you make the best of Unreal engine 4Book DescriptionUnreal Engine 4 has garnered a lot of attention in the gaming world because of its new and improved graphics and rendering engine, the physics simulator, particle generator, and more. This book is the ideal guide to help you leverage all these features to create state-of-the-art games that capture the eye of your audience. Inside weOll explain advanced shaders and effects techniques and how you can implement them in your games. YouOll create custom lighting effects, use the physics simulator to add that extra edge to your games, and create customized game environments that look visually stunning using the rendering technique. YouOll find out how to use the new rendering engine efficiently, add amazing post-processing effects, and use data tables to create data-driven gameplay that is engaging and exciting. By the end of this book, you will be able to create professional games with stunning graphics using Unreal Engine 4!What you will learnO [*] Script your player controls in C++O [*] Build a superb and engaging level with advanced design techniquesO [*] Program AI with C++O [*] Use Cascade to add life to your gamesO [*] Use custom shaders and advanced shading techniques to make things prettyO [*] Implement an awesome UI in the gameO [*] Control gameplay using data tablesWho this book is forThis book is for game developers who have a basic knowledge of Unreal Engine and C++ scripting knowledge. If you want to take the leap from a casual game developer to a full-fledged professional game developer with Unreal Engine 4, this is the book for you. ]]>

Contents

Table of Contents Preparing for a Big Project Setting up your Warrior Designing your Playground The Road to Thinkable AI Adding in Collectables The Magic of Particles Enhancing the Visual Quality Cinematics and In-game Cut-Scenes Implementing the Game UI Saving the Game Progress Controlling the Gameplay via Data-tables Ear Candy Profiling the Game Performance Packaging the Game

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