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How to Cheat in Unity 5: Tips and Tricks for Game Development

Paperback by Thorn, Alan (National Film & Television School, Upminster, UK)

How to Cheat in Unity 5: Tips and Tricks for Game Development

£49.99

ISBN:
9781138802940
Publication Date:
21 Jul 2015
Language:
English
Publisher:
Taylor & Francis Ltd
Imprint:
Routledge
Pages:
296 pages
Format:
Paperback
For delivery:
Estimated despatch 21 - 23 Aug 2026
How to Cheat in Unity 5: Tips and Tricks for Game Development

Description

Looking to become more efficient using Unity? How to Cheat in Unity 5 takes a no-nonsense approach to help you achieve fast and effective results with Unity 5. Geared towards the intermediate user, HTC in Unity 5 provides content beyond what an introductory book offers, and allows you to work more quickly and powerfully in Unity. Packed full with easy-to-follow methods to get the most from Unity, this book explores time-saving features for interface customization and scene management, along with productivity-enhancing ways to work with rendering and optimization. In addition, this book features a companion website at www.alanthorn.net, where you can download the book's companion files and also watch bonus tutorial video content. Learn bite-sized tips and tricks for effective Unity workflows Become a more powerful Unity user through interface customization Enhance your productivity with rendering tricks, better scene organization and more Better understand Unity asset and import workflows Learn techniques to save you time and money during development

Contents

Introduction Chapter 1: Editor Cheats Chapter 2: Asset & Importing Cheats Chapter 3: Scene, Component and GameObject Cheats Chapter 4: Animation and Time Chapter 5: Persistence and Accessibility Chapter 6: Cameras, Rendering and Lighting Chapter 7: Coding & MonoDevelop Tricks Chapter 8: Performance and Optimization Chapter 9: Physics, Collisions and Path-Finding Chapter 10: Debugging and Building Index

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