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Pocket Mentor for Animators, The

Paperback by Newsham, Hollie

Pocket Mentor for Animators, The

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£30.59

ISBN:
9781032383279
Publication Date:
11 Jul 2024
Language:
English
Publisher:
Taylor & Francis Ltd
Imprint:
CRC Press
Pages:
126 pages
Format:
Paperback
For delivery:
Estimated despatch 18 - 23 Aug 2026
Pocket Mentor for Animators, The

Description

Want to work as an animator in the video games industry? Then this is the book for you. This is a friendly guide to understanding the industry that offers practical advice and guidance to prepare you for the challenge! This book covers every step of the way, from picking universities through to your first year on the job. Outlining the whole job application process, with essential dos and don'ts, it also includes helpful animator-specific tips that might come in handy in those early years! Drawing from personal experience, along with interviews with ten incredibly talented people within the industry, this book ensures you feel supported and ready to enter the industry. From lessons learned to mistakes made, tackling imposter syndrome to finding friends, this book shares plenty for the reader to take away with them - even if that is just a bunch of things they know not to do . . . A beginner's guide to life as an animator, this book is an invaluable resource for aspiring and seasoned pros alike.

Contents

Chapter 1 Hello! I'm Hollie.... Chapter 2 Wait... What is Game Animation? Chapter 3 Let's Go Back to School! (Oh God I Hope Not . . .) Chapter 4 The Ultimate Game Animator's Job Application Chapter 5 Looking and Applying for Jobs Is Your Job Chapter 6 You Got an Interview! Congratulations!! Chapter 7 Your First Day Chapter 8 Your First Month Chapter 9 Your First Year Chapter 10 Who Said Learning is Bad? Chapter 11 This Is Not an Animation Textbook (. . . Let Me Just Give You a Few Tips Though) Chapter 12 Get It in the Game Chapter 13 What Do I Animate? Chapter 14 Approaching Game Systems Chapter 15 Having a Bad Day? Chapter 16 Stay Connected, Get Inspired (+ Make Friends!)Chapter 17 Focus on Happiness Chapter 18 The Reality of Game Development Chapter 19 Closing Thoughts

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