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Designing for the Digital Age: How to Create Human-Centered Products and Services


Designing for the Digital Age: How to Create Human-Centered Products and Services

Paperback by Goodwin, Kim (Cooper Union); Cooper, Alan (Cooper Union)

Designing for the Digital Age: How to Create Human-Centered Products and Services

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£49.30

ISBN:
9780470229101
Publication Date:
13 Mar 2009
Language:
English
Publisher:
John Wiley & Sons Inc
Pages:
768 pages
Format:
Paperback
For delivery:
Estimated despatch 22 May 2024
Designing for the Digital Age: How to Create Human-Centered Products and Services

Description

Whether you're designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today's digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and great risks of driving your customers crazy with complicated, confusing technology. Designing successful products and services in the digital age requires a multi-disciplinary team with expertise in interaction design, visual design, industrial design, and other disciplines. It also takes the ability to come up with the big ideas that make a desirable product or service, as well as the skill and perseverance to execute on the thousand small ideas that get your design into the hands of users. It requires expertise in project management, user research, and consensus-building. This comprehensive, full-color volume addresses all of these and more with detailed how-to information, real-life examples, and exercises. Topics include assembling a design team, planning and conducting user research, analyzing your data and turning it into personas, using scenarios to drive requirements definition and design, collaborating in design meetings, evaluating and iterating your design, and documenting finished design in a way that works for engineers and stakeholders alike.

Contents

Foreword xxiii Introduction xxvii 1 Goal-Directed Product and Service Design 3 2 Assembling the Team 15 3 Project Planning 35 4 Research Fundamentals 51 5 Understanding the Business 65 6 Planning User Research 85 7 Understanding Potential Users and Customers 113 8 Example Interview 155 9 Other Sources of Information and Inspiration 183 10 Making Sense of Your Data: Modeling 201 11 Personas 229 12 Defining Requirements 299 13 Putting It All Together: The User and Domain Analysis 351 14 Framework Definition: Visualizing Solutions 377 15 Principles and Patterns for Framework Design 405 16 Designing the Form Factor and Interaction Framework 425 17 Principles and Patterns in Design Language 479 18 Developing the Design Language 497 19 Communicating the Framework and Design Language 515 20 Detailed Design: Making Your Ideas Real 551 21 Detailed Design Principles and Patterns 571 22 Detailed Design Process and Practices 605 23 Evaluating Your Design 649 24 Communicating Detailed Design 659 25 Supporting Implementation and Launch 685 26 Improving Design Capabilities in Individuals and Organizations 693 Index 710

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