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Essential Guide to Game Audio, The: The Theory and Practice of Sound for Games


Essential Guide to Game Audio, The: The Theory and Practice of Sound for Games

Paperback by Horowitz, Steve; Looney, Scott (Game audio and game scoring instructor at Pyramind Training and part-time faculty at Academy of Art University)

Essential Guide to Game Audio, The: The Theory and Practice of Sound for Games

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£39.94

ISBN:
9780415706704
Publication Date:
17 Mar 2014
Language:
English
Publisher:
Taylor & Francis Ltd
Imprint:
Routledge
Pages:
240 pages
Format:
Paperback
For delivery:
Estimated despatch 22 May 2024
Essential Guide to Game Audio, The: The Theory and Practice of Sound for Games

Description

The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted to know about sound for games. This book provides a basic overview of game audio, how it has developed over time, and how you can make a career in this industry. Each chapter gives you the background and context you will need to understand the unique workflow associated with interactive media. The practical, easy to understand interactive examples provide hands-on experience applying the concepts in real world situations.

Contents

Level 1: AAA (Animation, Art, Audio) - Making Sense of Sound For Games Level 2: On the Road - to NOW!- A Brief History of Games and Game Audio Level 3: My Non-Linear Life - Audio For Interactive Environments Level 4: What Is Hip? Styles and Genres - Welcome to Acronym Hell Level 5: Bleeps, Blops, Clicks, and Pops - Sound Design In Games Level 6: Compose Yourself! - The Art of Composing for Games Level 7: Do you Hear That Voice In My Head? - Voice Over For Games Level 8: Meet the Middleman: Understanding Audio Middleware Level 9: The Early Bird Gets the Worm- Preparing your Audio Level 10: 'Silly Human...' - How Game Engines Think Level 11: Unify My World - Audio in Unity 3D Level 12: Unity Too - Basic Audio Implementation in Unity 3D Level 13: Back To The Future -The World Of Mobile And Web Games Level 14: Show Me The Money-Getting a job in sound for games

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