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Getting Started in 3D with Maya: Create a Project from Start to Finish-Model, Texture, Rig, Animate, and Render in Maya


Getting Started in 3D with Maya: Create a Project from Start to Finish-Model, Texture, Rig, Animate, and Render in Maya

Paperback by Watkins, Adam

Getting Started in 3D with Maya: Create a Project from Start to Finish-Model, Texture, Rig, Animate, and Render in Maya

WAS £42.99   SAVE £6.45

£36.54

ISBN:
9780240820422
Publication Date:
9 Feb 2012
Language:
English
Publisher:
Taylor & Francis Ltd
Imprint:
Focal Press
Pages:
428 pages
Format:
Paperback
For delivery:
Estimated despatch 22 May 2024
Getting Started in 3D with Maya: Create a Project from Start to Finish-Model, Texture, Rig, Animate, and Render in Maya

Description

Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with Maya. With over 12 years of training experience, plus several award winning students under his belt, author Adam Watkins is the ideal mentor to get you up to speed with 3D in Maya. Using a structured and pragmatic approach Getting Started in 3D with Maya begins with basic theory of fundamental techniques, then builds on this knowledge using practical examples and projects to put your new skills to the test. Prepared so that you can learn in an organic fashion, each chapter builds on the knowledge gained in the previous chapter, showing you all the essentials of 3D in Maya, from modeling and UV layout, to texture creation, rigging animating and rendering. As you go from project to project you'll develop a strong arsenal of skills that combined will form a complete end to end process to creating complete projects in Maya.

Contents

Preface Introduction Chapter 1 - Animation Workflow Chapter 2 - Maya Philosophy Chapter 3 - Modeling Chapter 4 - Organic Modeling Chapter 6 - Materials Chapter 7 - Lighting and Rendering Chapter 8 - Rigging and Skinning Chapter 9 - Animation

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