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Understanding Motion Capture for Computer Animation 2nd edition


Understanding Motion Capture for Computer Animation 2nd edition

Paperback by Menache, Alberto

Understanding Motion Capture for Computer Animation

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£39.94

ISBN:
9780123814968
Publication Date:
24 Jan 2011
Edition/language:
2nd edition / English
Publisher:
Elsevier Science & Technology
Imprint:
Morgan Kaufmann Publishers In
Pages:
276 pages
Format:
Paperback
For delivery:
Estimated despatch 27 May - 1 Jun 2024
Understanding Motion Capture for Computer Animation

Description

Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security engineering. Motion capture records a live-motion event and translates it into a digital context. It is the technology that converts a live performance into a digital performance. In contrast, performance animation is the actual performance that brings life to the character, even without using technology. If motion capture is the collection of data that represents motion, performance animation is the character that a performer represents. The book offers extensive information about motion capture. It includes state-of-the-art technology, methodology, and developments in the current motion-capture industry. In particular, the different ways to capture motions are discussed, including using cameras or electromagnetic fields in tracking a group of sensors. This book will be useful for students taking a course about digital filming, as well as for anyone who is interested in this topic.

Contents

1. Motion Capture Primer2. Motion Capture Case Studies and Controversy3. The Motion Capture Session4. The Motion Data5. Setting Up Your Character AppendixA. Motion Capture Equipment and Software ManufacturersB. Motion Capture Service ProvidersC. Web Resources

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